In the beginning of the year I discussed ways you can use Microsoft's Fluent Design System in your Blazor apps. If you are curious about the current state of affairs, read on!
In this part I'll extend the application with some basic data management capabilities. This includes listing all your created data item types, your drawing uploads, showing detailed information and providing you options to delete one or more items from the Azure Maps Creator environment.
If you have read Part 1 of this, you might have wondered why it had such a rather abrupt end and did not show the end result in an actual map. I wasn't deliberately building in a cliff-hanger, but was having some issues with displaying the map. Read on to find out how this was solved.
Last month we had the annual Microsoft Build conference and, as always, a lot of exciting new things were announced. Instead of giving you a rundown of all the shiny new bits (which can be found in a lot of other places), I decided on building a proof of concept in which a couple of these new parts will be used together.